Hey Guys,
(Sorry, my German is terrible, so this text is in English but I want my German neighboures to enjoy this mod as well. A German Readme File can be find as an attachment to this mod, but it's the readme for NAM V1.5, which will be released this weekend)
I have created a new version of the Auto-Mod. (Diese mod ist auch im Deutsch)
Here's an overview of the mod. More information on the rest of the topic and in
the readme files. Two are included. One in notepad, and one (extended)
in Windows Word. Please take a look at the Readme files because lots of
information can be found in there.
NAM Car Factory (Needed to Play)
Needs: Autoparts, Tires and Electric Equipment (Needs all cargos to produce)
Produce: Automobiles and Scrap-metal
NAM Autoparts Factory (Needed to Play
Needs: Rubber, Aluminium and Plastic Pellets (Needs all cargos to produce)
Produce: Autoparts and Scrap-metal
NAM Tire Factory (Needed to Play)
Needs: Rubber, Rolled Steel and Oil (Needs all cargos to produce)
Produce: Tires and Waste
NAM Steel Factory (Needed to Play)
Needs: Iron Ore, Coal and Chemicals (Needs all cargos to produce)
Produce: Aluminium and Rolled Steel
NAM Factory (Needed to Play)
Needs: Chemicals, Aluminium and Plastic Pellets (Needs all cargos to produce)
Produce: Electric Equipment and Goods
NAM Rubber Plantation (Needed to Play)
Produce: Latex
NAM Rubber Factory (Needed to Play)
Needs: Latex and Chemicals (Needs all cargos to produce)
Produce: Rubber and Goods
NAM Chemical Works (Needed to Play)
Needs: Oil
Produce: Plastic Pellets and Chemicals
NAM Oil Refinery (Needed to Play)
Needs: Oil
Produce: Chemicals and Gasoline
NAM Recycle Factory (Optional to Play for more diffecult game)
Needs: Scrapmetal, Old Tires or Waste (Needs all cargos to produce)
Produce: Rubber and Goods
NAM Recycle Plant (Optional to Play for more easy game)
Needs: Scrapmetal or Waste
Produce: Goods and Goods
NAM Scrap-Heap (Optional to Play for more diffecult game)
Needs: Scrap-Automobiles and Scrapmetal (Needs all cargos to produce)
Produce: Old Tires and Rolled Steel
NAM Scrap-Yard (Optional to Play for more easy game)
Needs: Scrap-Automobiles or Scrapmetal
Produce: Aluminium and Rolled Steel
NAM Junk-Yard (Optional to Play for more easy game)
Needs: Scrap-Automobiles, Autoparts and Tires (Needs all cargos to produce)
Produce: Automobiles and Scrap-Metal
NAM Coal Mines (Optional to Play for more diffecult game)
Needs: Gasoline (Is needed to start production)
Produce: Coal and Coal
NAM Iron Ore Mines (Optional to Play for more diffecult game)
Needs: Gasoline (Is needed to start production)
Produce: Iron Ore and Iron Ore
NAM Car-Dealers (City Buildings) (Needed to Play)
Needs: Automobiles or Gasoline
Produce: Scrap-Automobiles and Scrapmetal (will be produced on it's own)
NAM Garage and Gas-Station (City Buildings) (Needed to Play)
Needs: Autoparts, Tires or Gasoline
Produce: Scrap, Mail and Waste (will be produced on it's own)
A total of 16 new industries are coming with this mod:
The Auto Plant
The Autoparts Factory
The Tire Factory
The Scrap-Heap
The Scrap-Yard
The Junk-Yard
The Steel Factory
The Factory
The Rubber Plantation
The Recycle Factory
The Recycle Plant
The Rubber Factory
The Chemical Plant
The Coal Mine
The Iron Ore Mine
The Oil Refinery
39 Edited City-Buildings
No
specific details about them (there's a screen of them a few posts
down). Only thing that I can mention is that they all produce passengers
and mail like the original city-buildings, but they will produce waste
as well so you can deliver that to the new recycle plant. Most shops and
offices accept electrical equipment. This cargo is only accepted by one
industry (the auto plant) and I wanted a little more for this. Since
electric equipment is sold in shops, and needed in offices this seemed
like a nice idea. Scrap and Scrap-Automobiles are also produced at some
buildings. Autoparts, Tires and Gasoline is accepted by garages and
gas-stations and automobiles are accepted by the dealers.
A total of 14 new cargo's are coming with this mod:
Gasoline, Cargo ID: 4
Rolled Steel, Cargo ID: 6
Aluminium, Cargo ID: 6
Waste, Cargo ID: 10
Latex, Cargo ID: 19
Plastic, Cargo ID: 21
Scrap, Cargo ID: 22
Autoparts, Cargo ID: 47
Automobiles, Cargo ID: 48
Scrap-Automobiles, Cargo ID: 49
Electric Equipment, Cargo ID: 84
Tires, Cargo ID: 85
Rubber, Cargo ID: 102
Old Tires, Cargo ID: 103
Vehicles (Needed to Play):
19 New Trains:
3 Goods Trains (Auto Parts and Waste)
3 Goods Trains (Autos, Scrap-Cars and Tires)
3 Goods Trains (Electric Equipment, Food and Goods)
2 Hopper trains (Iron Ore and Scrap-Metal)
2 Hopper Trains (Coal and Waste)
2 Hopper Trains (Rubber and Old Tires)
2 Covered Hopper Trains (Grain and Plastic Pellets)
2 Tanker Trains (Only Latex)
+ A new trainpack specialy developed for NAM with 3 new and exlusive vehicles by Martin Mundorf
16 New Trucks and 1 Trailer:
4 Goods Trucks (Auto parts, Automobiles, Scrap-Automobiles and Tires)
4 Hopper Trucks (Rubber, Old Tires and Scrap-Metal)
4 Tanker Trucks and 1 Trailer (Only Latex)
4 Waste Trucks (Waste)
+ New Trucks and Vans developed by Walter1940 (edited by me)
The Serpent NAM (Optional, you can make your own scenarios of course)
Also
released in this mod is a NAM version of the Serpent scenario. It is
completely standard but needs all the parts of this mod of course. All
the other files needed are in the folder that is included in the
download. I only made it as a landscape (so you can select your own
vehicles, citybuildings and other things that you might need). The only
thing that I have placed on the map are the NAM industries, the
oilwells, the coalmine, the iron ore mine, the wheat farm and the food
plant. The city's have the same names as the original serpent from
Zimmlock. So from there you can do with it as you please
This mod doesn't overwrite any files in
the game. All of the Industries, City-Buildings, Cargo's and Vehicles
are new. If you have a clean install of Locomotion, and this mod is
installed you will only get new stuff...If you already have the latest
version of Plastikman's automod nothing will be overwritten (except for 4
DAT.files. That is AUTOPRTS.DAT, AUTOS.DAT, PLASTIC.DAT and SCRAP.DAT).
This mod has new buildings and new names for the factories. I did this
so people can still play their older scenarios in wich they use
Plastikman's version of the automod.
No time to waste, time to play has come !!
I will upload it later on the download-section ! Download-Link is removed by Illegal Alien !
On hold !!
Have fun with it and please let me know what you think of it !
Regards,
Erik (AKA Emperor Darth Sidious)
Thnxss goes to Zimmlock, I couldn't have done it without you !!!