Paradox Interactive Unveils Cities in Motion 2 - Paradox Interactive
Cities in Motion 2 - Paradox Interactive
- 1 Ingame Tag ~ 24Minuten
- Simulation von Berufsverkehr / Lastspitzen
- Tag & Nacht Zyklus
- Größere Karten
- Dynamische Städte
- Fahrpläne, unterschiedliche Ticketpreise
- Busspuren
- Multiplayer
- Neue Game Engine
Für die neusten Informationen bitte dieses Post von unten Lesen... (neue Informationen werden einfach unten hinzugefügt.
Leider ohne wirkliche Ingame Screenshots und das Video zeigt leider auch noch nichts:
Cities In Motion 2 Announcement Teaser - YouTube
Paradox Forum Thread: Cities in Motion 2 announced
Neues Forum für CIM2: Cities in Motion 2
-edit 16.8.2012-
Gamescom Foto der Präsentation
-edit 18.8.2012-
Cities in Motion 2: Good News for People Who Hate Buses - PC News at GameSpot
-edit 18.8.2012 2:-
Unity Gamescom 2012 Hands-Off: Cities in Motion 2 - Softpedia
-edit 18.8.2012 3:-
Cities in Motion 2 Preview (PC/Mac) - allaboutgames.co.uk
-edit 20.8.2012:-
Busses, trams and Trains: The World of Cities in Motion 2 - GameSpot Video
-edit 22.08.2012-
Gamescom 2012 - Cities in Motion 2 - YouTube
-edit 07.09.2012 -
Cities in Motion 2 Preview - Interview and Gameplay [Gamescom 2012] - YouTube
-edit 17.12.2012
Dev Diary:
Cities in Motion 2 –Big changes! – Developer diary #1
Cities in Motion 2 – Basic Vehicles – Developer diary #2
Cities in Motion 2 – Planning the levels – Developer diary #3
Cities in Motion 2 – More Vehicles – Developer diary #4
Cities in Motion 2 – Making the levels – Developer diary #5
Cities in Motion 2 – Multiplayer Mode – Developer diary #6
Cities in Motion 2 The Map Editor Developer diary #7
The Roads - an add-on to The Editor dev diary
Video: Interview Karoliina Korppoo (PDXCon 2013)
Edit anton95: Habe das Thema in eine Ankündigung umgewandelt.