Problem bei cm2

  • GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 9.0c [nvd3dum.dll 8.17.12.5913]
    Renderer: NVIDIA GeForce GT 420
    Vendor: NVIDIA
    VRAM: 993 MB (via DXGI)
    Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
    Begin MonoManager ReloadAssembly
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\UnityEngine.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\UnityEngine.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Assembly-CSharp.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Ionic.Zlib.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Ionic.Zlib.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\SteamworksManaged.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\SteamworksManaged.dll into Unity Child Domain
    - Completed reload, in 0.053 seconds
    <RI> Initializing input.


    <RI> Input initialized.


    desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\System.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\System.Core.dll (this message is harmless)
    Creating singleton of type SteamManager [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Steamworks initialized and ready to use. [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Creating singleton of type CloudManager [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Creating singleton of type GlobalSettings [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Creating singleton of type Console [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2.exe [CommandLine]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Serializing operation for Console in DefaultPlayer.ini [Serialization]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

  • Creating singleton of type CODebug [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Creating singleton of type SettingsManager [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Serializing operation for PlatformSettings in WindowsPlayer.ini [Serialization]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Serializing operation for DeviceSettings in d2bdeb181c3c8ab3f633434d87e9dc80a6967f69.ini [Serialization]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Creating singleton of type StatManager [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Loading stats from: C:/Users/Andre/AppData/LocalLow/Colossal Order/Cities in Motion 2/stats [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Creating singleton of type Locale [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\System.Xml.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\System.Configuration.dll (this message is harmless)
    Found data for Čeština [Locale]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Found data for Deutsch [Locale]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Found data for English [Locale]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Found data for Polski [Locale]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Attempting to set Deutsch [Locale]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Loading Deutsch with C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Data\Locale\strings_de.xml [Locale]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Creating singleton of type Networking [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Creating singleton of type PdxServices [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Creating singleton of type PigsManager [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Creating singleton of type PangManager [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Creating singleton of type DataStoreManager [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Mono.Security.dll (this message is harmless)
    Creating singleton of type BundlesManager [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Loading asset bundle: Global/GlobalShared [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    GET failed: Status code = 404 [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    feeds failed: result = [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Loading asset bundle: Menu/MenuShared [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Loading asset bundle: Global/Campaigns [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Loading asset bundle: Global/Logos [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Loading asset bundle: Menu/MainMenu [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Found 3 PIGS items [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Loading asset bundle: Menu/Store [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Found 11 PIGS offers [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Trying to reload asset from disk that is not stored on disk

    (Filename: Line: 1023)


    Saving stats to: C:/Users/Andre/AppData/LocalLow/Colossal Order/Cities in Motion 2/stats [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Saving settings [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Serializing properties for Console [Serialization]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Serializing properties for CODebug [Serialization]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Serializing properties for SettingsManager [Serialization]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Serializing properties for PlatformSettings [Serialization]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)


    Serializing properties for DeviceSettings [Serialization]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

  • Wie auch immer.

    @andre72
    Ich kann keinen besonderen Fehler entdecken. Hast du mal versucht die Spieldateien zu überprüfen? Dabei lädt Steam fehlerhafte Dateien neu herunter. Dazu klickst du rechts auf CiM 2, wählst "Eigenschaften" und klickst im Tab "Lokale Dateien" auf "Spieldateien auf Fehler überprüfen".


    Ansonsten solltest du überprüfen ob deine Grafikkartentreiber aktuell sind.

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