das wird wohl nichts mehr
Beiträge von andre72
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ne hat nicht geklappt
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hat ich versucht ging irgend wie nicht
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Creating singleton of type CODebug [Core]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Creating singleton of type SettingsManager [Core]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Serializing operation for PlatformSettings in WindowsPlayer.ini [Serialization]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Serializing operation for DeviceSettings in d2bdeb181c3c8ab3f633434d87e9dc80a6967f69.ini [Serialization]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Creating singleton of type StatManager [Core]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Loading stats from: C:/Users/Andre/AppData/LocalLow/Colossal Order/Cities in Motion 2/stats [Core]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Creating singleton of type Locale [Core]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\System.Xml.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\System.Configuration.dll (this message is harmless)
Found data for Čeština [Locale]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Found data for Deutsch [Locale]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Found data for English [Locale]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Found data for Polski [Locale]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Attempting to set Deutsch [Locale]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Loading Deutsch with C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Data\Locale\strings_de.xml [Locale]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Creating singleton of type Networking [Core]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Creating singleton of type PdxServices [Core]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Creating singleton of type PigsManager [Core]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Creating singleton of type PangManager [Core]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Creating singleton of type DataStoreManager [Core]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Mono.Security.dll (this message is harmless)
Creating singleton of type BundlesManager [Core]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Loading asset bundle: Global/GlobalShared [Core]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)GET failed: Status code = 404 [Core]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)feeds failed: result = [Core]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Loading asset bundle: Menu/MenuShared [Core]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Loading asset bundle: Global/Campaigns [Core]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Loading asset bundle: Global/Logos [Core]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Loading asset bundle: Menu/MainMenu [Core]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Found 3 PIGS items [Core]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Loading asset bundle: Menu/Store [Core]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Found 11 PIGS offers [Core]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Trying to reload asset from disk that is not stored on disk
(Filename: Line: 1023)Saving stats to: C:/Users/Andre/AppData/LocalLow/Colossal Order/Cities in Motion 2/stats [Core]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Saving settings [Core]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Serializing properties for Console [Serialization]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Serializing properties for CODebug [Serialization]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Serializing properties for SettingsManager [Serialization]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Serializing properties for PlatformSettings [Serialization]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Serializing properties for DeviceSettings [Serialization]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) -
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvd3dum.dll 8.17.12.5913]
Renderer: NVIDIA GeForce GT 420
Vendor: NVIDIA
VRAM: 993 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Ionic.Zlib.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Ionic.Zlib.dll into Unity Child Domain
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\SteamworksManaged.dll (this message is harmless)
Loading C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\SteamworksManaged.dll into Unity Child Domain
- Completed reload, in 0.053 seconds
<RI> Initializing input.<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\System.dll (this message is harmless)
Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\System.Core.dll (this message is harmless)
Creating singleton of type SteamManager [Core]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Steamworks initialized and ready to use. [Core]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Creating singleton of type CloudManager [Core]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Creating singleton of type GlobalSettings [Core]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Creating singleton of type Console [Core]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2.exe [CommandLine]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)Serializing operation for Console in DefaultPlayer.ini [Serialization]
(Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53) -
Windows 7 Intel(r) Core(TM) i5 CPU 650@ 3.20 GHz 6,00 GB RAM 64 Bit
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Hi ich hab das Problem das nach einigen Minuten der Bildschirm schwarz wird und alles abstürzt.