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  1. WiSim Welt
  2. Mitglieder
  3. andre72

Beiträge von andre72

  • Problem bei cm2

    • andre72
    • 10. Juni 2014 um 18:18

    das wird wohl nichts mehr

  • Problem bei cm2

    • andre72
    • 9. Juni 2014 um 18:43

    ne hat nicht geklappt

  • Problem bei cm2

    • andre72
    • 7. Juni 2014 um 19:46

    hat ich versucht ging irgend wie nicht

  • Problem bei cm2

    • andre72
    • 7. Juni 2014 um 18:26

    ok so?

  • Problem bei cm2

    • andre72
    • 7. Juni 2014 um 18:21

    Creating singleton of type CODebug [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Creating singleton of type SettingsManager [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Serializing operation for PlatformSettings in WindowsPlayer.ini [Serialization]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Serializing operation for DeviceSettings in d2bdeb181c3c8ab3f633434d87e9dc80a6967f69.ini [Serialization]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Creating singleton of type StatManager [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Loading stats from: C:/Users/Andre/AppData/LocalLow/Colossal Order/Cities in Motion 2/stats [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Creating singleton of type Locale [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\System.Xml.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\System.Configuration.dll (this message is harmless)
    Found data for Čeština [Locale]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Found data for Deutsch [Locale]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Found data for English [Locale]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Found data for Polski [Locale]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Attempting to set Deutsch [Locale]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Loading Deutsch with C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Data\Locale\strings_de.xml [Locale]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Creating singleton of type Networking [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Creating singleton of type PdxServices [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Creating singleton of type PigsManager [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Creating singleton of type PangManager [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Creating singleton of type DataStoreManager [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Mono.Security.dll (this message is harmless)
    Creating singleton of type BundlesManager [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Loading asset bundle: Global/GlobalShared [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    GET failed: Status code = 404 [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    feeds failed: result = [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Loading asset bundle: Menu/MenuShared [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Loading asset bundle: Global/Campaigns [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Loading asset bundle: Global/Logos [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Loading asset bundle: Menu/MainMenu [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Found 3 PIGS items [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Loading asset bundle: Menu/Store [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Found 11 PIGS offers [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Trying to reload asset from disk that is not stored on disk

    (Filename: Line: 1023)

    Saving stats to: C:/Users/Andre/AppData/LocalLow/Colossal Order/Cities in Motion 2/stats [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Saving settings [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Serializing properties for Console [Serialization]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Serializing properties for CODebug [Serialization]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Serializing properties for SettingsManager [Serialization]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Serializing properties for PlatformSettings [Serialization]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Serializing properties for DeviceSettings [Serialization]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

  • Problem bei cm2

    • andre72
    • 7. Juni 2014 um 18:20

    GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 9.0c [nvd3dum.dll 8.17.12.5913]
    Renderer: NVIDIA GeForce GT 420
    Vendor: NVIDIA
    VRAM: 993 MB (via DXGI)
    Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
    Begin MonoManager ReloadAssembly
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\UnityEngine.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\UnityEngine.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Assembly-CSharp.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Ionic.Zlib.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\Ionic.Zlib.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\SteamworksManaged.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\SteamworksManaged.dll into Unity Child Domain
    - Completed reload, in 0.053 seconds
    <RI> Initializing input.

    <RI> Input initialized.

    desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\System.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2_Data\Managed\System.Core.dll (this message is harmless)
    Creating singleton of type SteamManager [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Steamworks initialized and ready to use. [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Creating singleton of type CloudManager [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Creating singleton of type GlobalSettings [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Creating singleton of type Console [Core]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    C:\Program Files (x86)\Steam\steamapps\common\Cities in Motion 2\CIM2.exe [CommandLine]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

    Serializing operation for Console in DefaultPlayer.ini [Serialization]

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)

  • Problem bei cm2

    • andre72
    • 6. Juni 2014 um 18:38

    Windows 7 Intel(r) Core(TM) i5 CPU 650@ 3.20 GHz 6,00 GB RAM 64 Bit

  • Problem bei cm2

    • andre72
    • 6. Juni 2014 um 18:27

    Hi ich hab das Problem das nach einigen Minuten der Bildschirm schwarz wird und alles abstürzt.

Twitch

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