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  1. WiSim Welt
  2. Mitglieder
  3. Antje

Beiträge von Antje

  • Gisela GI/1E (3Ds Max 9, Extension 1)

    • Antje
    • 9. September 2009 um 14:24

    Further texturing work (shadows and highlights)

  • Gisela GI/1E (3Ds Max 9, Extension 1)

    • Antje
    • 4. September 2009 um 12:24

    It is currently a WIP, as the cab comes in two levels: interior and exterior views. Nevertheless I will show my current progress of this:

  • Gisela GI/1E (3Ds Max 9, Extension 1)

    • Antje
    • 3. September 2009 um 23:00

    I am now working on the roof of the Gisela. I plan to add bump maps when the main texturing is complete for realism. The lights have the illumination levels set appropriately also for realism. I hope that they will work at night.

  • Gisela GI/1E (3Ds Max 9, Extension 1)

    • Antje
    • 24. August 2009 um 21:15

    My progress on the photo realistic undercarriage, thanks to photos supplied by Akati the Fox and CloudNine:

  • Gisela GI/1E (3Ds Max 9, Extension 1)

    • Antje
    • 18. August 2009 um 14:49

    As I continue to add details to the windows, I am looking for photo-realistic textures of the undercarriage equipment of the Gisela train (e.g: the bogeys). It would be grateful if anyone can help me. Thank you.

  • Gisela GI/1E (3Ds Max 9, Extension 1)

    • Antje
    • 14. August 2009 um 10:01

    Window Frames:

    Fensterrahmen:

  • Gisela GI/1E (3Ds Max 9, Extension 1)

    • Antje
    • 13. August 2009 um 11:10

    Danke:

    Gisela im bau, nacht mit leuchtenden Texturen im Innenraum:
    Gisela in progress, night with illuminated textures for the interior.

  • Gisela GI/1E (3Ds Max 9, Extension 1)

    • Antje
    • 13. August 2009 um 10:39

    Gisela GI/1E is now at version 1.1: Click here to access the download page. Please do a favour by returning some feedback for the next beta: danke! ;)



    (Auran '09 Track not included. Interior as standard.
    )

    Ich spreche Englisch.

    Diese Bilder sind von meiner neuen "Gisela"-Projekt. Im bau.


    Project progress:

    Done:

    • Animated Pantograph acts as an access door between the cab and the interior. The driver's entry door could be split to become a door operable by a command key. For now it's a pantograph since the Gisela doesn't have a pantograph in reality.
    • Animated doors with warning lights. Door animation sounds with all lights are working in MCQ stations, sounds work for all types of stations.
    • 57 passengers can board each Gisela car.
    • Running numbers are now supported using the official Transit typeface (range: 0000-0 to 9999-9), and thanks to Superscript, the fleet numbers are randomised, unless specified using "Properties" in Surveyor modus.
    • Destination boards are added, which covers U1-4, now using an independent engine. They light up at night.
    • Along with the default MCQ headlighting system (the attachments were facing the Z-negative direction), ordinary Headlights are supported for night-running in the open, and can be dimmed to 50% with SHIFT+L.
    • The external view cab is okay, but if processing power increase this may well be superseded by the full cab in future!
    • Engine sound is now available, the acceleration and deceleration of the vehicle is still 3000.
    • New bogeys: the wheels turn and the couplers come as standard.
    • The basic night light controls are in place.
    • The trailers! (those in the form ####-2 or ####-3), but the way I designed it allowed it to be "mixed and matched" to achieve it. And then there was the fact that the trailers didn't have the spaces for a wheelchair.

    Im Bau:

    • Destination boards will eventually cover the Tarka Line in Devon, England.
    • Extend passenger door lighting to non-MCQ stations (Superscript allows for door lights).
    • An internal view cabin under way.

Twitch

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